Are you ready to harness The Second Age?

The Second Age is a Dungeons & Dragons Fourth Edition campaign set in a world just beginning to discover practical magic, industrial technology, and large scale civilization.

Players in The Second Age may become the great general who conquered the goblin wilds in the name of progress. They might discover the secret to teleportation, alchemy, or enchanting. And then end up founding the first school for magic. Or just maybe their daring theft will become the myth for generations to come.

It’s a time of exploration, of profit and risk, and of strange new experiences.

This is your new campaign homepage. The first thing you should do is invite your players. Click on the ‘Manage Members’ link in the right sidebar and send them an invite to join the campaign.

After that, take a look at your wiki. There is some more helpful info there.

The Second Age